
VOIDSURF
Drag-to-steer neon dodger
A drag-to-steer neon dodger with near-miss scoring and ever-rising speed.
Players steer a comet through an endless gauntlet of six hazard types, collecting orbs to build a multiplier and earn a shield. Near-misses pay bonus points, rewarding skilful, risky lines. Fixed-step physics keeps the game consistent across refresh rates.
- Genre
- Drag-to-steer neon dodger
- Orientation
- Portrait-firstPortrait-first layout that scales safely into 16:9 landscape frames.
- Input
- Touch · Mouse · KeyboardRelative drag steering with touch or mouse; arrow keys or WASD.
- Platforms
- Mobile + DesktopModern mobile and desktop browsers
- Build size
- About 279 KB zippedComplete build, zipped
- Status
- In development
Screenshots



Key features
- Endless gauntlet with six hazard types
- Orb multiplier up to x8 and an earned shield
- Near-miss and perfect bonuses
- Refresh-rate-independent fixed-step physics
- Instant restart
Tech notes
- Vanilla HTML5 / JavaScript, no game engine and no external dependencies
- Lightweight build: about 279 KB zipped
- No third-party tracking or analytics in the build; analytics only via the portal SDK
- Progress saved locally on the device; works offline after first load
- Built-in portal SDK adapter for ad breaks and rewarded hooks; final wiring to your SDK is quick.
Media kit
Game icon, 400×500 key art and 3 full-resolution screenshots.
Interested in this title?
Licensing, exclusivity, a portal-specific build or a review build: support@luckyotterstudios.com