
PULSE POP
One-thumb neon arcade
A one-thumb neon arcade: charge, release and pop the glitches before they reach your orb.
A hypercasual score-attack built for one thumb: hold to charge a ring around the orb, release to blast incoming glitches, and avoid overloading. Combos up to x5 and three power-ups add depth, and the music rises with the combo. Instant restarts make it ideal for short sessions.
- Genre
- One-thumb neon arcade
- Orientation
- Portrait-firstPortrait-first layout that scales safely into 16:9 landscape frames.
- Input
- Touch · Mouse · KeyboardHold and release with touch, mouse or Space.
- Platforms
- Mobile + DesktopModern mobile and desktop browsers
- Build size
- About 452 KB zippedComplete build, zipped
- Status
- In development
Screenshots



Key features
- Endless score attack that ramps up within the first minute
- Combo multiplier up to x5
- Magnet, Shield and Slow-Time power-ups
- 8 orb skins unlocked by best score
- Music that builds with the combo
Tech notes
- Vanilla HTML5 / JavaScript, no game engine and no external dependencies
- Lightweight build: about 452 KB zipped
- No third-party tracking or analytics in the build; analytics only via the portal SDK
- Progress saved locally on the device; works offline after first load
- Built-in portal SDK adapter for ad breaks and rewarded hooks; final wiring to your SDK is quick.
Media kit
Game icon, 400×500 key art and 3 full-resolution screenshots.
Interested in this title?
Licensing, exclusivity, a portal-specific build or a review build: support@luckyotterstudios.com